ALL SYSTEMS NOMINAL

System status

Real-time uptime + game detection state. Updated every 60 seconds.

Platform services

Frontend (Vercel)
Edge-served · global
38ms
Operational
WordPress backend
Cloudflare Tunnel → home server
142ms
Operational
License-validate API
Hot path · cached at edge
12ms p99
Operational
Redis cache
Session + license cache
99.9% hit
Operational
Stripe webhooks
Order events
0 failures (24h)
Operational
NOWPayments (crypto)
BTC, ETH, USDT
degraded · 1 retry
Degraded

Game detection state

GameAnti-cheatStatusDays undetectedWorker version
Rainbow Six SiegeEAC + BattlEye Undetected473.4.1
Escape From TarkovBattlEye Undetected892.18.0
ArcRaidersEAC Undetected121.4.2
War ThunderEAC Undetected1422.1.0
CS2 + FACEITFACEIT + VAC Undetected643.0.5
ValorantVanguard Updatingupdating

Recent incidents

Apr 28, 2026 · 02:14 UTCresolved

Brief license-validate latency spike

Vercel Runtime Cache hit rate dropped to 87% for ~10min during a Redis fail-over. No customer impact (cached responses served). Resolved automatically.

Apr 24, 2026 · 19:30 UTCresolved

Valorant worker pulled (game patch)

Vanguard major update. Worker pulled, store sales paused, refunds auto-issued for unredeemed weekly+ keys. New worker shipping ~1 week.

Apr 12, 2026 · 04:02 UTCresolved

Cloudflare Tunnel reconnect

Home ISP brief outage. cloudflared re-established connection in 2min. License-validate kept serving from cache. No data loss.