ALL SYSTEMS NOMINAL
System status
Real-time uptime + game detection state. Updated every 60 seconds.
Platform services
Frontend (Vercel)
Edge-served · global
38ms
OperationalWordPress backend
Cloudflare Tunnel → home server
142ms
OperationalLicense-validate API
Hot path · cached at edge
12ms p99
OperationalRedis cache
Session + license cache
99.9% hit
OperationalStripe webhooks
Order events
0 failures (24h)
OperationalNOWPayments (crypto)
BTC, ETH, USDT
degraded · 1 retry
DegradedGame detection state
| Game | Anti-cheat | Status | Days undetected | Worker version |
|---|---|---|---|---|
| Rainbow Six Siege | EAC + BattlEye | Undetected | 47 | 3.4.1 |
| Escape From Tarkov | BattlEye | Undetected | 89 | 2.18.0 |
| ArcRaiders | EAC | Undetected | 12 | 1.4.2 |
| War Thunder | EAC | Undetected | 142 | 2.1.0 |
| CS2 + FACEIT | FACEIT + VAC | Undetected | 64 | 3.0.5 |
| Valorant | Vanguard | Updating | — | updating |
Recent incidents
Apr 28, 2026 · 02:14 UTCresolved
Brief license-validate latency spike
Vercel Runtime Cache hit rate dropped to 87% for ~10min during a Redis fail-over. No customer impact (cached responses served). Resolved automatically.
Apr 24, 2026 · 19:30 UTCresolved
Valorant worker pulled (game patch)
Vanguard major update. Worker pulled, store sales paused, refunds auto-issued for unredeemed weekly+ keys. New worker shipping ~1 week.
Apr 12, 2026 · 04:02 UTCresolved
Cloudflare Tunnel reconnect
Home ISP brief outage. cloudflared re-established connection in 2min. License-validate kept serving from cache. No data loss.